The T.o.M.E. Library - Scribe: Module Editor
What is Scribe?
It is a module editor, allowing you to easily modify most stuff of your module, monsters, dungeons, objects, scripts, ...
Scribe is currently under heavy development, but you can already test it. The implemented features are:
- Level Editor (dngn/dun*)
- Artifact Editor (edit/a_info)
- Dungeon Editor (edit/d_info)
- Ego Editor (edit/e_info)
- Feature Editor (edit/f_info)
- Object Editor (edit/k_info)
- Misc Editor (edit/misc) for various limits
- Characters Editor (edit/p_info)
- Race Editor
- Subrace Editor
- Class Editor (including subclasses)
- Monster Editor (edit/r_info)
- Skill Editor (edit/s_info)
- Map Editor (*.map)
- Lua Editor (*.lua) with syntax highlighting and error detection
- Text Editor (any other files)
The following features have not yet been implemented:
- Abilities Editor (edit/ab_info)
- Alchemist Ability Editor (edit/al_info)
- Store/Building Actions Editor (edit/ba_info)
- Owners Editor (edit/ow_info)
- Randart Editor (edit/ra_info)
- Monster Ego Race Editor (edit/re_info)
- Item Set Editor (edit/set_info)
- Store Info Editor (edit/st_info)
- Town Editor (edit/t_*)
- Trap Editor (edit/tr_info)
- Vault Editor (edit/v_info)
- Wilderness Editor (edit/w_info)
- Wilderness Feature Editor (edit/wf_info)
- Help Editor (help/*.txt)
Scribe is written in Java, you will need the JRE 1.4.1 from java.sun.com. You can download the jar file here. If you have Java Web Start installed you can simply click here. The source can be found on the ToME cvs under module "scribe".
If you feel like playing with Java your help is welcome to write new editors :)
Maintained by DarkGod. Contact.
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